#sdf 1.4.32
(
    framePrecision = 3
    framesPerSecond = 24
)

def MfScope "Root"
{
    custom asset referencePath = @sim/BingBong.out@ (
        assetInfo = {
            string fallbackPath = "/usr/anim/cake/modchars/src/BingBong/sim/BingBong.out"
            asset identifier = @sim/BingBong.out@
            token name = "BingBong"
            int version = 1
        }
    )
}

