#sdf 1.4.32
(
    endFrame = 1
    framePrecision = 3
    framesPerSecond = 24
    startFrame = 1
)

def Scope "World"
{
    point3d[] points
    rel test = </World.points> {
        uniform int[] indices = [0, 1]
        corresponding double[] weight = [0, 1]
        indexing int[] autoSmoothedIndices = [0]
        uniform corresponding double[] nothing
    }
    double tz.connect = </Some/Path.tz>
}

