#sdf 1.4.32

def Scope "LipsRig"
{
    def Scope "Anim"
    {
        double Lip1
    }

    def Scope "Rig"
    {
        def Scope "Lip1Sculpt"
        {
            double amount.connect = </LipsRig/Anim.Lip1>
        }
    }
}
