#sdf 1.4.32

def Prim "ArmRig"
{
    def Scope "Rig"
    {
        def Mover "Some_Internal_Rig_Prim"
        {
            add double bendAmount.connect = </ArmRig/Anim.bendAmount>
        }
    }

    def Scope "Anim"
    {
        double bendAmount = 1
    }
}
